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Overland sets


Name Effect
Plague Doctor Plague Doctor 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Adds 2804 Maximum Health
Prisoner's Rags Prisoner's Rags 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 1035 Magicka every 1 second.
Queen's Elegance Queen's Elegance 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you use a Light Attack you reduce the Health, Magicka, or Stamina cost of your next active ability cast within 2 seconds by 10%. When you use a fully charged Heavy Attack you gain Empower for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Each of these effects can occur once every second.
Radiant Bastion Radiant Bastion 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1206 Maximum Health
5 items: Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
Ranger's Gait Ranger's Gait 2 items: Adds 129 Stamina Recovery
3 items: Adds 657 Critical Chance
4 items: Adds 1096 Maximum Stamina
5 items: Adds 129 Stamina Recovery, Reduce the effectiveness of snares applied to you by 50%.
Robes of the Hist Robes of the Hist 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: After being hit by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds. The effect can apply once every second, but cannot stack.
Robes of the Withered Hand Robes of the Withered Hand 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1206 Maximum Health
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 1637 Health and gain 1637 Magicka. This effect can occur once every 3 seconds.
Salvation Salvation 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 150.
Senchal Defender Senchal Defender 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Magicka
5 items: Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal's Duty, up to 10 stacks. After completing a fully-charged Heavy Attack, restore 757 Stamina and Magicka for each stack of Senchal's Duty and consume them. You can only gain one stack of Senchal's Duty every 1 second.
Senche's Bite Senche's Bite 2 items: Adds 129 Stamina Recovery
3 items: Adds 657 Critical Chance
4 items: Adds 1096 Maximum Stamina
5 items: Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 15% for 10 seconds.
Seventh Legion Brute Seventh Legion Brute 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Health Recovery
4 items: Adds 657 Critical Chance
5 items: When you cast an ability that increases your Physical or Spell Resistance while in combat, you gain 341 Weapon and Spell Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.
Shadow Dancer's Raiment Shadow Dancer's Raiment 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: After leaving Sneak or invisibility, you dodge all incoming attacks within the next 1 second. This effect can occur once every 8 seconds.
Shadow of the Red Mountain Shadow of the Red Mountain 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical Chance
5 items: When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 1860 Flame damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Shalk Exoskeleton Shalk Exoskeleton 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: Adds 171 Weapon and Spell Damage, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Silks of the Sun Silks of the Sun 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 400 Weapon and Spell Damage to your Flame Damage abilities.
Sithis' Touch Sithis' Touch 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: When you kill an enemy you gain 5% movement speed for 30 seconds and become invisible for 3 seconds. The movement speed stacks up to 20 times.
Skooma Smuggler Skooma Smuggler 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 129 Weapon and Spell Damage
5 items: When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
Soulshine Soulshine 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: Activating an ability with a cast or channel time grants you 369 Weapon and Spell Damage for 5 seconds.
Spinner's Garments Spinner's Garments 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 3460 Offensive Penetration
Spriggan's Thorns Spriggan's Thorns 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 3460 Offensive Penetration
Steadfast's Mettle Steadfast's Mettle 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: While you have a food buff active, reduce the cost of your Core Combat abilities by 25%.
Stendarr's Embrace Stendarr's Embrace 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself or an ally, you remove all negative effects from them. This effect can occur once every 30 seconds per target.
Storm Knight's Plate Storm Knight's Plate 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take non-Physical Damage, you deal 357 Shock damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Stygian Stygian 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1487 Offensive Penetration
5 items: When you leave Sneak or invisibility while in combat, your Weapon and Spell Damage is increased by 369 for 15 seconds.
Swamp Raider Swamp Raider 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 600 Weapon and Spell Damage to your Poison and Disease Damage abilities.
Sword-Singer Sword-Singer 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: Adds 600 Weapon and Spell Damage to your Two Handed abilities.
Symmetry of the Weald Symmetry of the Weald 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: Adds 200% Status Effect Chance while your Health is above 50%. Adds 10% Healing Done while your Health is 50% or less.
Syrabane's Grip Syrabane's Grip 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: When you Block Flame, Frost, Shock, or Magic Damage, you restore 805 Magicka. This effect can occur once every 1 second.
Systres' Scowl Systres' Scowl 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you Bash an enemy, place Systres' Scowl on them for 15 seconds. When hit by a Light Attack, a target with Systres' Scowl takes 1973 Frost Damage, up to once every second.
Syvarra's Scales Syvarra's Scales 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka, Reduces your damage taken from Guards by 20%.
5 items: When you deal damage, you cause a burst of lamia poison that deals 149 Poison damage in a 5 meter radius and an additional 1494 Poison damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds and scales off the higher of your Weapon or Spell Damage.
Thunderbug's Carapace Thunderbug's Carapace 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 129 Weapon and Spell Damage
5 items: When you take Physical Damage, you deal 714 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
Trinimac's Valor Trinimac's Valor 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast a damage shield, you call down a fragment of Trinimac that heals you and group members for 1396 Health and damages enemies for 1396 Magic damage in a 5 meter radius after a 2 second delay. This effect can occur once every 5 seconds and scales with the higher of your Max Magicka or Stamina.
Twin Sisters Twin Sisters 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical Chance
5 items: When you Block, you cause all enemies within 5 meters of you to bleed for 1932 Bleed damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Unfathomable Darkness Unfathomable Darkness 2 items: Adds 657 Critical Chance
3 items: Adds 1487 Offensive Penetration
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal damage, you call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 871 Physical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Vampire Cloak Vampire Cloak 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1206 Maximum Health
5 items: Adds 171 Weapon and Spell Damage, Gain Minor Protection at all times, reducing your damage taken by 5%.
Vampire Lord Vampire Lord 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: Increases the bonuses and penalties of your Vampire Stage, depending on how far you've progressed. Stage 1/2/3/4 1%/2%/4%/6% additional Flame Damage Taken. 1%/2%/4%/6% increased Regular Ability cost. 5%/10%/15%/20% reduced Vampire Ability cost.
Venomous Smite Venomous Smite 2 items: Adds 657 Critical Chance
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 714 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Vesture of Darloc Brae Vesture of Darloc Brae 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Stamina Recovery
4 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%.
5 items: While you are crouching and not Bracing, you restore 670 Magicka and Stamina and heal for 670 Health every second.
Vivec's Duality Vivec's Duality 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: Your weapon charges over 15 seconds while not Weapon Swapping. Once fully charged, restore 6636 Magicka and Stamina after Weapon Swapping.
Voidcaller Voidcaller 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
War Maiden War Maiden 2 items: Adds 657 Critical Chance
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 600 Weapon and Spell Damage to your Magic Damage abilities.
Warrior-Poet Warrior-Poet 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: Adds 1600 Maximum Health, Gain Minor Toughness at all times, increasing your Max Health by 10%.
Way of Air Way of Air 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Stamina Recovery
4 items: Increases the radius you can detect Sneaking enemies by 2 meters.
5 items: Adds 129 Stamina Recovery, When you use Roll Dodge, your Weapon and Spell Damage is increased by 391 for 6 seconds.
Way of Fire Way of Fire 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical Chance
5 items: When you deal damage with a weapon, you deal an additional 571 Flame damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
Way of Martial Knowledge Way of Martial Knowledge 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
Wilderqueen's Arch Wilderqueen's Arch 2 items: Adds 657 Critical Chance
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Your Bow attacks reduce the Movement Speed of any enemy they hit by 15% and increase your Movement Speed by 15% for 3 seconds.
Winter's Respite Winter's Respite 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: Casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 1125 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Wisdom of Vanus Wisdom of Vanus 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 1096 Maximum Magicka
5 items: Adds 129 Weapon and Spell Damage, After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
Witch-Knight's Defiance Witch-Knight's Defiance 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Weapon and Spell Damage
5 items: Increases your Weapon and Spell Damage by 369 against enemies inflicted with a Poison Damage effect.
Witchman Armor Witchman Armor 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1206 Maximum Health
5 items: When you use an Ultimate ability, you heal for 51 Health and restore 51 Stamina and Magicka per Ultimate spent.

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