Set bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) When you use Roll Dodge, you leave behind a rune that detonates when an enemy comes close, dealing 993 Poison damage and immobilizing them for 1.5 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Senche-Raht's Grit LEVEL 50 - CP 160
TypeCraftable
Set bonus
(2 items) Adds 4% Healing Done
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) After being damaged by a damage over time ability, increase your Healing Received by 6% and your Physical and Spell Resistance by 2585 for 3 seconds.
Wrathsun LEVEL 50 - CP 160
TypeClass Sets
Set bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Dawn's Wrath ability, you gain a stack of Sunlight for 15 seconds, once per attack and up to 30 times. Each stack grants 21 Magicka Recovery. When at max stacks, stacks no longer refresh, your Templar skill line abilities deal 25% bonus damage but is reduced to 10% against players, and a Wrathful Nova is cast on the enemy.
When Sunlight expires at max stacks, you lose 50% of your current Magicka.
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