Dungeon sets


Name Effect
Aegis Caller Aegis Caller 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: When you deal critical damage with a melee ability, summon a Lesser Aegis for 12 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 4880 Bleed Damage every 1 second. This effect can occur once every 10 seconds.
Amber Plasm Amber Plasm 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 129 Spell Damage
5 items: Adds 250 Magicka Recovery, Adds 250 Stamina Recovery
Armor of Truth Armor of Truth 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you set an enemy Off Balance, your Weapon Damage is increased by 450 for 10 seconds.
Aspect of Mazzatun Aspect of Mazzatun 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka
5 items: When you take damage while under 30% Health, you heal for 8109 Health and restore 6020 Magicka and Stamina. This effect can occur once every 45 seconds.
Auroran's Thunder Auroran's Thunder 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Spell Damage
4 items: Adds 1487 Spell Penetration
5 items: When you damage a nearby enemy with a single target ability, you summon a cone of lightning from your chest for 3 seconds, dealing 1285 Shock Damage every 0.5 seconds to enemies in the cone. This effect can occur every 6 seconds.
Azureblight Reaper Azureblight Reaper 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 11100 Disease Damage to the target and nearby enemies. An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.
Bani’s Torment Bani’s Torment 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you taunt a nearby enemy, you tether to them for 5 seconds. While tethered, you apply Major Maim to your enemy, reducing their damage done by 30%, and you gain Major Vitality, increasing your Healing Taken by 30%. The tether is broken if the enemy moves 8 meters away from you. This effect can occur once every 14 seconds.
Barkskin Barkskin 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Stamina Recovery
4 items: Adds 1487 Armor
5 items: Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 2300 Health and restore 1000 Stamina. This effect can occur once every 5 seconds.
Blood Moon Blood Moon 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 55% and attack speed by 50%. This effect can occur every 15 seconds
Blooddrinker Blooddrinker 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: Increases the damage you deal with bleed damage over time effects by 33%.
Bone Pirate's Tatters Bone Pirate's Tatters 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: While you have a drink buff active, your Maximum Stamina is increased by 2000 and Stamina Recovery by 150.
Brands of Imperium Brands of Imperium 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage, you have a 10% chance to grant you and your allies within 8 meters a damage shield that absorbs 13968 damage for 6 seconds. This effect can occur once every 15 seconds.
Burning Spellweave Burning Spellweave 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 833 Spell Critical
5 items: When you deal damage with a Flame Damage ability, you have a 15% chance to apply the Burning status effect to the enemy and increase your Spell Damage by 525 for 8 seconds. This effect can occur once every 12 seconds.
Caluurion's Legacy Caluurion's Legacy 2 items: Adds 833 Spell Critical
3 items: Adds 129 Spell Damage
4 items: Adds 833 Spell Critical
5 items: When you deal Critical Damage with a single target Magicka Ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 12900 damage and applies a status effect. This effect can occur once every 10 seconds.
Combat Physician Combat Physician 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 9507 damage for 6 seconds. This effect can occur once every 6 seconds.
Crusader Crusader 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 1096 Maximum Stamina
5 items: Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.
Curse of Doylemish Curse of Doylemish 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Spell Damage, Adds 129 Weapon Damage
5 items: When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned or immobilized, you will deal a bonus 12040 Physical Damage. This effect can occur once every 7 seconds.
Dragon's Defilement Dragon's Defilement 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Fracture and Minor Breach to all enemies near you, lowering their Physical Resistance and Spell Resistance by 1320. This effect can occur every 5 seconds.
Draugr Hulk Draugr Hulk 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: Adds 2560 Maximum Stamina
Draugr's Rest Draugr's Rest 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 4% Healing Done
5 items: When you deal damage with a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your allies within 5 meters for 12650 Health over 10 seconds. This effect can occur once every 10 seconds.
Draugrkin’s Grip Draugrkin’s Grip 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1487 Spell Penetration
4 items: Adds 129 Magicka Recovery
5 items: Dealing direct damage to an enemy has a 10% chance to place a ghostly curse on your enemy for 6 seconds. Cursed enemies take 530 extra damage from all your damage abilities. This effect can occur once every 6 seconds.
Dreugh King Slayer Dreugh King Slayer 2 items: Adds 129 Weapon Damage
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: Gain Major Brutality at all times, increasing your Weapon Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
Dro'Zakar's Claws Dro'Zakar's Claws 2 items: Adds 1487 Physical Penetration
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Stamina Recovery
5 items: For every bleed effect you have on an enemy, increase your Weapon Damage by 133 against them.
Duneripper's Scales Duneripper's Scales 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 4% Healing Taken
5 items: While you are blocking, your Physical Resistance and Spell Resistance are increased by 4300.
Durok's Bane Durok's Bane 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 8 seconds per enemy.
Ebon Armory Ebon Armory 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Increases your Maximum Health by 1000 for you and up to 11 other group members within 28 meters of you.
Embershield Embershield 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you deal damage with a fully-charged Heavy Attack, you have a 50% chance to increase your Physical Resistance and Spell Resistance by 3440 and deal 1093 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds.
Essence Thief Essence Thief 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: When you deal damage with a Light Attack, you draw essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4485 Health, restores 3900 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.
Flame Blossom Flame Blossom 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 1487 Spell Penetration
5 items: When you deal damage, you have a 10% chance to summon a line of flame that moves forward after 1 second, dealing 8480 Flame Damage to any enemy in its path. This effect can occur once every 10 seconds.
Frozen Watcher Frozen Watcher 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: Summon a blizzard around you while blocking, inflicting 1000 Frost Damage every 1 second to enemies within your blizzard. Your blizzard has a 15% chance of inflicting Chilled on enemies damaged.
Gossamer Gossamer 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself or an ally, you grant them Major Evasion for 2 seconds, reducing damage from area attacks by 25%.
Grave Guardian Grave Guardian 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1206 Maximum Health
5 items: Summon a stone aura while blocking, hardening you and your nearby group members, increasing your Physical Resistance and Spell Resistance by 4430.
Hagraven's Garden Hagraven's Garden 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage while under 50% Health, you summon a preservation of nature around you for 5 seconds. Any damage you take from enemies outside of the preservation is reduced by 50%, and the first time an enemy tries to enter the preservation they are knocked back 5 meters. This effect can occur once every 45 seconds.
Hand of Mephala Hand of Mephala 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 1487 Armor
5 items: When you take damage, you have a 10% chance to cast a web around you for 5 seconds, reducing the Movement Speed of enemies within by 50%. After 5 seconds the webs burst into venom, dealing 2580 Poison Damage and applying Minor Fracture to any enemy hit for 5 seconds, reducing their Physical Resistance by 1320.
Hanu's Compassion Hanu's Compassion 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Adds 1096 Maximum Magicka, When you resurrect another player while in combat, both you and the player gain Major Heroism for 15 seconds, granting you 3 Ultimate every 1.5 seconds.
Haven of Ursus Haven of Ursus 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage while you are under 50% Health, summon Ursus's spirit for 6 seconds at a random group member. You or an ally can activate a synergy on Ursus to grant you a shield that protects you and the activator from 16189 damage for 6 seconds. This effect can occur once every 12 seconds.
Heem-Jas' Retribution Heem-Jas' Retribution 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 5 seconds, increasing your damage done by 25%.
Hircine's Veneer Hircine's Veneer 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: Reduce the cost of your Stamina Abilities by 4% for you and up to 11 other group members within 28 meters of you.
Hiti’s Hearth Hiti’s Hearth 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 1096 Maximum Magicka
5 items: When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 1020 Health every 1 second and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds.
Hollowfang Thirst Hollowfang Thirst 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 833 Spell Critical
5 items: Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 3000 Magicka and applying Minor Vitality to you and your allies within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds.
Icy Conjuror Icy Conjuror 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 1487 Spell Penetration
5 items: Applying a minor debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 18920 Frost Damage over 8 seconds. This effect can occur every 12 seconds.
Ironblood Ironblood 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you take damage, you have an 8% chance to turn your blood into pure iron and gain Major Protection for 10 seconds, reducing your damage taken by 30%, but your Movement Speed is reduced by 50%. This effect can occur once every 15 seconds.
Jailbreaker Jailbreaker 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Stamina Recovery
5 items: Gain Minor Expedition at all times, increasing your Movement Speed by 10%.
Jailer's Tenacity Jailer's Tenacity 2 items: Adds 4% Healing Taken
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you lose 7000 or more Health from a single attack, you gain Major Vitality for 5 seconds, increasing your healing received by 30%.
Jolting Arms Jolting Arms 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you block an attack, you have a 50% chance to charge your arms, causing your next Bash ability to deal an additional 5805 Shock Damage and increase your Physical Resistance and Spell Resistance by 6450 for 6 seconds.
Jorvuld's Guidance Jorvuld's Guidance 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Magicka Recovery
4 items: Adds 4% Healing Done
5 items: Increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%.
Knight-Errant's Mail Knight-Errant's Mail 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 200 Weapon Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1437 Health.
Knightmare Knightmare 2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: When you deal melee damage, you have a 20% chance to apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 15%.
Lamia's Song Lamia's Song 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 1096 Maximum Magicka
5 items: When you use an Ultimate ability, you heal you and your allies within 20 meters of you for 34 Health per point of the Ultimate's cost.
Leeching Plate Leeching Plate 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage, you have a 20% chance to summon a cloud of leeching poison under the assailant. The cloud deals 1200 Poison Damage every 1 second for 5 seconds and heals you for 100% of the damage caused. A cloud can be created once every 5 seconds.

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