ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 129 Health Recovery
(5 items) When you take damage while you are under 30% Health, you gain a damage shield that absorbs 13035 damage for 6 seconds. This effect can occur once every 15 seconds.
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 424 Critical Resistance
(4 items) Adds 4% Healing Taken
(5 items) When a negative effect is removed from you, restore 1106 Health. This effect can occur once every 1 second.
When you take damage and have 6 or more negative effects, restore 1106 Health per negative effect and then cleanse all. This effect can occur once every 30 seconds.
ArmorSet bonus
(5 items) Adds 7425 Armor
(10 items) Adds 6020 Maximum Health
(12 items) Gain Major Protection, reducing your damage taken by 10%.
Chaotic Whirlwind LEVEL 50 - CP 160
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TypeTrial
ArmorSet bonus
(2 items) When you cast Whirlwind while in combat, you gain a stack of Chaotic Whirlwind for 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Weapon and Spell Damage for every 1% bonus Movement Speed you have, up to a maximum of 450.
At 5 stacks, the duration doubles but cannot be refreshed.